At the moment, PlayerUnknown’s Battlegrounds ‘ FPP mode is only available to be played solo on Xbox One, with group servers likely to be added at some point in the future. As of now, FPP servers for the console version of PUBG will be deployed in North America, Europe, and Ocea

This tool isn’t all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren’t apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it’s not clear from PlayerUnknown’s Tweet what steps have been taken for these fi

Currently, PlayerUnknown’s Battlegrounds is a third-person shooter that forces players to fight to the death on an island, and it’s incredibly popular as is . The third-person camera allows players to scope out targets over walls and around corners, giving them a strategic advantage. A first-person camera will make spotting enemies in the game more difficult and riskier, as players will have to peek out from behind cover to do so. The upcoming change ups the stakes for intel gathering. While Battlegrounds currently allows players to toggle a first-person view, it lacks some of the polish and tools FPS gamers are used to. One tool that’s been missing was a field-of-view slider, making players’ views narrow. In its next update, Battlegrounds will be getting first-person only servers, and with them a FOV slider. PlayerUnkown shared how that will affect players’ views in a Tw

At the time of writing, Epic Games hasn’t responded to Bluehole’s original statement or these newly released comments. With PUBG recently crossing 10 million sales and Fortnite quickly rising to prominence, what remains abundantly clear is that many will continue offering their own thoughts on the situation, as it doesn’t seem it can be easily swept under the

Kim added that Bluehole simply wished that Epic Games would have approached them first, given the close working dynamic they had together with support for 100-player sessions in PUBG . According to Kim, Bluehole felt that going to Epic Games for support allowed the Epic Games to then understand how to “develop new features or improve something in the engine to support that battle royale gameplay , and then use it for their own game mode” rather than continue a working relationship with Bluehole and PU

This patch is the final live update for PlayerUnknown’s Battlegrounds until version 1.0 is unveiled later this year alongside the Xbox Game Preview build for the Xbox One console. Bluehole does, however, have test servers for vaulting, climbing, and a new desert map planned as the game’s two million players wait for the title to launch in f

The newest patch spent just a day on test servers before going live earlier today, and fans quickly noticed that amongst the smaller issues it addresses, the update decreases item spawn levels on the starting island. This refers to live rounds of actual gameplay and not the opening lobby where players can grab weapons like the Groza or the 9 mm VSS sniper rifle and various tools before boarding the pl

PUBG also just set another record on that front hitting peak concurrent users (e.g. CCU) with over 970,000. The other part of the title’s recent accolades is Germany’s Gamescom 2017 event last week which hosted the PlayerUnknown’s Battlegrounds Invitational which drew even more attention to the battle royale shooter, and featured many of the most popular stream

Without a doubt, one of the most popular features to be incorporated into the PC version of Bluehole Studio’s PlayerUnknown’s Battlegrounds was the addition of a first-person mode , as it brought about a new layer of immersion into the game. Now, fans on Xbox One will be able to take part in the title’s First Person Perspective (FPP) mode thanks to a brand new patch from the develo

While we’ll have to wait and see how PlayerUnknown addresses the issues of inaccurate aim and seeing over obstacles, Battlegrounds players should at least be able to vault over obstacles more easily s

Taking all of this into consideration, it’s great to see Bluehole Studio bringing another feature that PlayerUnknown’s Battlegrounds fans on both PC and Xbox One can enjoy. Without a doubt, the inclusion of the First Person Perspective mode on the console version of the game will help bring more attention to the title overall and potentially pull some Xbox fans away from their time with pubg online Guide competitor Fortni

As one might expect, PlayerUnknown’s Battlegrounds ‘ latest patch on Xbox One not only incorporates the long-awaited First Person Perspective mode, but it also improves client and server performance, while also bringing fixes to crashes. Naturally, these are incredibly important refinements to be made, but the FPP mode will be the main draw for many fans of PU