Although the decision is lauded by many players, as evidenced by the overwhelming support of the online petition, it is not surprising to see another mode delisted or shifted to temporary rotation in order to maintain a healthy number of players queuing for a limited number of modes. As more modes are introduced into the game at once, the more the player base becomes fragmented. That results in longer wait times to enter a match, and a greater possibility of disproportional skill levels among play
Hardpoint will be a permanent addition to the game with the most recent update. The popular game mode was initially brought in based on temporary rotation, but the demand by users to see it made permanent was overwhelm
Activision is planning to implement some server/client optimizations in the next update, and that the fix won’t be immediate but that the devs aren’t giving up and this is “on [their] minds daily.” This section of the post ended with sending a big thank you to all the players who sent in reports and information regarding the issue. Both Activision and Infinity Ward have been very active in listening to player concerns and addressing bugs and glitches in the Call of Duty ga
As Hardpoint is truly one of the most popular and competitively viable modes in the entire Call of Duty series, and Zombies was underperforming according to the developer’s metrics, the addition of one and removal of another is perfect timing. Not all players are satisfied with the decision to remove the Zombies game mode, but overall this seems like it will be a good move for the long-term health of the game. This is especially true because Hardpoint will now be found in Ranked, and the goal is clearly to incorporate the game mode into every facet of the game for casual and competitive play
While Call of Duty ’s popular battle royale mode Warzone was recently leaked for mobile devices , the CoD mobile team has been hard at work keeping the game’s current battle royale fun to play. Multiplayer modes on the mobile game have also gotten plenty of love from the developers, and now it is looking like scorestreaks are the next area to get a big addition. The team has teased the return of the Advanced UAV, but interestingly, a fan had the idea fi
The most interesting part of the well-made post is the top comment, however. The developers took a break from updating CoD Mobile ’s Gunfight mode to reply to the reddit user, continuing the trend of open communication seen between fans and the studio thus far. The official developer account for Call of Duty Mobile shared that the creator of the post is “unquestionably going to like the next scorestreak releasing in season 11.” This comment all but confirms that an Advanced UAV is on the way to Call of Duty Mobile , and it seems as if it is only a few weeks a
In launching Warzone , Activision has clearly shown their intent to make Warzone a game to be played in tandem with both Modern Warfare and Call of Duty Mobile. For Modern Warfare players, this means having the ability to have cross progression by playing either mode, and for Call Of Duty Mobile DLC of Duty Mobile, this is evident in the current promotional offer of a free legendary skin for linking the two accounts toget
A desync glitch that makes some enemies invincible in Call of Duty: Mobile has been frustrating players who’ve had to deal with unkillable enemies ruining their games. But there’s good news coming for those players: the devs have confirmed they’re working on a patch to fix the is
Other season 11 additions to the game have been teased, including a night version of CoD Mobile ’s battle royale map . There are likely more surprises in store for the next season of Call of Duty Mobile content, so fans should certainly be excited for the game’s next big upd
In any case, players who are not familiar with the Hardpoint game mode are in for a real treat. Now is a great time to learn everything about the map, including how to deal with the randomized spawn points relative to the fixed Hardpoint locations on a map. Check out the video be
The mode borrows elements from other First-Person Shooter titles, where players need to accumulate 250 points to win a match. To acquire these points, a “Hardpoint” spot is selected on the map, and players need to control the area, leading to intense, constant fighting from both sides. This leads to matches that force players to constantly switch from offensive to defensive, first to capture the Hardpoint, and then to hold it for as long as possible until the location changes elsewh
The developer has not come out and mentioned this concern directly, but it is something seen in most online games to maintain a healthy balance of players in each mode, and it may be the unofficial reason for the removal of the Zombies game mode. According to the official update, the mode never reached the goals set forth by the developer, which is one reason why a second map was not relea